Yesterday I’ve created a Minecraft Dungeons build called “Fire Bunny”. I continued to improve it. This is an Unstable Robes armor-based roll build. It uses Health Synergy and Fire Trail enchantments to allow players to heal while rolling and spread fire on the ground to deal damage to enemies.
Using this Unstable Robes armor, you can teleport and pass through enemies, allowing you to reposition yourself inside a group of enemies and spreading the fire there, rather than relying on spreading the fire damage around the enemies and waiting for them to cross it—sometimes they don’t.
I also add Whirlwind melee double-ax with Void Strike to increase the fire damage that enemies receive. It uses exploding and committed as well. I hope I had one with Guarding Strike or other good gilded perk but that’s what I have for now. I use the double-axe more of a utility, especially considering you can hit enemies 360-degrees around you.
I share the update in a new Minecraft Dungeons build video here, enjoy.

